a tour of rokugan

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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the topaz championship
session 1

the pcs first forey in rokugan begins with their invitation to the topaz championship, a yearly contest to determine the most up and coming in the emerald empire among those having their gempuku.

the pcs are: shinjo gavin (brian), a half gajin unicorn clan moto vindicator; kuni haruma (rich), a crab clan shugenja, and tugaro (randi), a spider clan monk, the first to go thru gempuku since the end of the destroyer war.

we start on a road into tsuma in the cran lands, where the contest will be held. the pcs encounter a peasent wearing a blue scarf who falls in a pond. tugaro helps him out, and he treats them all to a tea ceremony. this peasent is really megumi, the fortune of heroic guidence in disguise. the pcs earn his blessing, as well as use of his house.

in town they get the lay of the land, then end up in a drinking contest with hida fujizaka. the next morning they attend the arrival of the imperial barge.

the championship is set up as a series of contests over 2 days, culminateing with an iajitsu tournament at the end. to pass, an applicant must earn 5 points to become an adult, with all adults in the tournament.

during the contests, a bayushi sugai sets himself up as a contender/rival to the pcs. and at the end of the first night, a minor clan lord is murdered, with sugai as a clear culprit, but his testimony is taken due to lack of witnesses to contradict him, this ends with a young unicorn samurai-ko named shiko killed in a duel with sugai.

in the end the pcs become adults and enter the iajitsu tournament, with kuni haruma bowing outdue to being a shugenja. and shinjo gavin won by defeating sugai to become the topaz champion.

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zombies!!!
session 3

the pcs begin the adventure accompanying doji haruki the cherry blossom festival at seppun ayumu’s estate.
upon arrival, at early evening, they are escorted thru the grounds to a very lavish cherry blossom garden, where their are privately thanked by seppun ayumu for cleansing the dishonor of haruki’s blade. then they are invited to stay for the festivities.

the next morning, they attend court. they experience all the delegates from the other clans as they talk, connive, and deal for their clans. during this, they all have encounters with courtiers from another clan. haruma is approached by doji tsudin, a tall samurai from the crane, and in talking, tsudin discovers that haruma needs some armor. gaven is provoked by bayushi kohaku into commiting a small faux paux, losing some honor. while tugero goes and talks to mirumoto kito, an ize zumi monk, and only gets more questions.

later, at lunch: gaven loses an iaijitsu match to seppun kazumi; tugero wins a wrestling match against kito, and haruma wins a debate against asako tsubishi about the ramifications of the new pit. they finish off the day with a feast and a fireworks display.

they are awakened in the morning to a scream, where they find out that doji haruki was killed, ripped to pieces, with a blood trail, and 2 drugged guards outside. they follow the tracks to find a zombie, which they easily defeat. arriving back at the estate, they discover that an obsidian bust if hantai 13 is missing. with some kami help, they find tracks to follow. arriving in a clearing just after sundown, they see a foul ritual that animates 3 new zombies. they kill the zombies and the maid/cultist, while finding out the doji haruki’s death was only a distraction.

they arrive backs at the estate to deliver the news, where seppun ayumu commits sepuku, leaving kazumi as the new lord of the estate.

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legacy of darkness
session 2

session 2 starts with the pcs learning they have 3 months to put their old lives in order before reporting to the offices of the emerald champion to begin their new postings as emerald magistrates. they are also told to celebrate along the way.

As such they receive 2 invitations: one from Seppun Ayumu to attend his cherry-blossom festival and the first day of spring court; and one from Doji Haruki to stay at his estate on the way to Seppun ayumu’s.

they accept both, and at Doji Haruki’s place, after dinner, they hear a loud scream from another room. reponding, they find Haruki weeping and despondent over the apparent theft of his most prized item, the diasho of Seppun daiori, given to him by his good friend Seppun Ayumu. He had planned to bring it with him to show Ayumu how much it meant to him. Not wanting to lose face, he asks the pcs to find it, and they agree.

they start by interviewing Haruki, who presents no meaningful info. Haruma casts commune, learning that all the kami are driven out of the area, as if a cursed item was here. they then examine the scene, and learn that someone skilled and dextrous came in thru a high window, cut themselves on the shutter, left 3 long strands of hair, and left trakes leading outside. Tugero goes outside while Gaven and Haruma try talking to the staff. outside Tugero learns that a guard left his post, and hasn’t been seen since. the others join him, and they pick up a trail leading thru the woods.

the trail leads thru the woods, crossing in to crab territory. they are stopped by crab guards. having forgotten to get traveling papers, the are escorted to the nearest crab village, washmisu, to ask permission from its mayor. Meeting Hida Samano, he gives them permission to continue to look for the thief. exploring the local inn, they learn that a young samurai-ko named Seppun Kazumi rented a room the following night. searching the room, the find a bloody bandage, and muddy footprints leading north, into the mountains.

in the mountains, the pcs are attacked by the fire tiger bandits. in the battle Haruma takes an arrow to the knee, and was knocked down. he kills 2 archers and a swordsman, while gaven and tugero kills 3 swordsman.

continuing on, they track down Seppun Kazumi, just in time to see her brake the diasho with an ono, or large axe. Haruma knows that cursed items cannot be broken that easily. they approach, requesting she hands over the broken diasho, she refuses, saying she must bury the pieces. a fight ensues, wherein she doles out a few glancing blows to tugero with lightning fast sword strikes. tugero hits her once, and haruma knocks her out with a lightning strike spell. they bandage her, and agree to let her go.

returning to washmisu, they have the diasho reforged. this takes a day. after which, it summons out the ghost of seppun Daiori. telling the others they cant damage it, and to guard him, haruma begins to pray to the kami. clearly shaken from the disturbing visage of the gaki (ghost), they agree. they withstand its attacks, while haruma uses jade strike to end it, cleansing the blade of its taint.

they then return the diasho to doji Haruki, with him no the wiser. and the four set out to Kyuden seppun.

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